![]() I was thinking you could input a range of enemies (ie I want between 50-200 enemies) and then you could input whether you just want goblins or want the whole goblins, trolls, and beak dogs. So I was wondering if anyone would be interested in making a script that spawns in an invasion wave. I haven't played with it a huge amount but I vaguely know that there are commands in DF hack to spawn in units and stuff. But getting consistent enemies to test yourself against can be tough, even if you embark right next to a load of goblins you're not really guaranteed consistent sieges or anything and as far as I know they never really send ridiculous numbers at you that would fully challenge a late game highly skilled highly armed army. Like I could start a fort with the idea that I'm gonna create a super army outfitted with the best weapons and armor and trained to the max and/or a super deadly super fun trap hall and/or taming an army of war pets. I know a lot of people don't even try to play real "gamey" and kinda just go with whatever happens to their fort but I think for those who want to play it with a bit of a structured challenge the fairly random and inconsistent enemies hinder that a bit. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Want to start playing? Read this sidebar!
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